#17 – Character Traits

Character traits is a catch all word I’ve applied to such things as the Fierceblooded trait that afflicted a bloodline of the Children Era ThunderClan. In an effort to clarify the requirements for a trait, which can belong to one of two types, to be established and help other lines to identify what might already be bloodline character traits.


What is a Character Trait?


Objective Traits

An Objective Character Trait is a verifiable trait that is notable and has the potential to significantly effect all characters who fulfill the requirements of it but is not tied to a line or a specific sub-group of cats within a regional game population (IE: Clan Cats, Cats of Camelot, Ect).


Subjective Traits

A Subjective Character trait is a significant personality or physical trait that is significantly present in a bloodline over multiple generations, and significantly unique to that line.


How to get a Trait Recognized


Objective Traits

To get an Objective Character Trait recognize you must put forth a basic description of the trait and what that requirements a character must possess to qualify for that trait. You must submit the following Documentation to Kitsufox. If you wish to display the information on the website, you may do so via a subpage of your own userpage.

Required Documentation

  • Description of Trait (Including specific requirements to qualify)
  • List of at least 10 characters that exhibit this trait (should it be a smaller group and a very significant trait this requirement can be waived at Admin discretion)

Subjective Traits

To get a subjective trait recognized you must put forth the effort of writing a basic description of the trait, and submitting that in addition to the following documentation to Kitsufox. If you wish to display the information here on the website, you may do so via a subpage of your own userpage.

Required Documentation

  • Description of trait.
  • List of all cats you feel exhibit this trait.
  • Proof that the trait is present over multiple generations of the family tree. To count, the characters must all be registered on the site and approved.
  • Proof that the trait is significantly absent from the rest of the regional population of the game (IE: For Clan cats, amongst all the clans, for Non-clan cats, for all Non-clanners, etc).
  • Explanation of why you feel this trait is one that should be isolated to the line, by way of why you feel it will remain absent in the general population over an extended period of time.

The Process of Being Recognized


Objective Traits

Objective Traits are recognized by the Staff when they feel the addition of the trait would identify a significant group within the game population whose identification is valuable to the game.

In most cases the potential trait will be discussed in the game related chatter forum by the game population at large.

If a trait proposal is declined, an explanation of that choice will be made. The player making the proposal is free to re-propose the trait later, should the situation change significantly enough to make review worthwhile.


Subjective Traits

Subjective traits are recognized by the Admin Team when they feel the addition of that trait would benefit the game and aid in helping define a clan or group further.

In many cases, the Admin Team will devote a conference room to additional questions and discussion about it prior to them privately discussing and deciding how they wish to rule on this case.

If a trait proposal is declined, an explanation of that choice will be made. The player making the proposal is free to re-propose the trait later, should the situation change significantly enough to make review worthwhile.


Recognized Traits


Objective Traits

  • Currently None

Subjective Traits

  • Currently None