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Combat


Time/Combat Rounds

When characters fight in character there has to be a fair way to give each one an equal chance to be involved in the combat. That is accomplished by using a system of “rounds” of combat. A round is a section of 5 seconds In Character time in which each player is given the opportunity to explain their character’s actions. When characters fight IC, each player is entitled to a full chance to have their characters respond on behalf of their character. During a round your character can engage in a number of actions, but the string of actions should not be beyond the scope of something that can be done in 5 seconds.

Godmoding

Godmoding is the act of using those things you (the Player) knows but the character does not while playing that character. This includes such things as pulling things out of the thoughts included in the posts of other players about their own characters and things that are referenced in other threads that your character would not be aware of, including items like combat weaknesses. Godmoding is explicitly forbidden by both these combat rules and the CoSC General Rules.

Powerplaying

Powerplaying is a complex thing that will not be defined here, but will instead use the definitions provided in PSA #11. To avoid powerplaying or accusations of unfair conduct in a fight a cat should never completely dodge more than 2 consecutive attacks. While this rule will be taken with a grain of salt, it will be used by Admins as a dipstick to assist in identifying certain kinds of powerplaying. Powerplaying is explicitly forbidden by both these combat rules the CoSC General Rules.


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